๐Ÿ’š Energy Efficient

Play more cards, get more effects, win through consistency

Easy to Learn

๐Ÿ“‹ Strategy Overview

Energy Efficient focuses on low-cost cards that let you play many actions per hand. Instead of one big 5-cost card, you play five 2-cost cards. More cards = more triggers for Rally, Combo, and "per card" effects.

Energy Math:
10 Energy รท Cost 5 = 2 cards
10 Energy รท Cost 2 = 5 cards
10 Energy รท Cost 1 = 10 cards! (if you have them)

Strengths

  • Consistent, reliable scoring
  • Great with "per card played" effects
  • More flexibility in play order
  • Easy to learn and execute
  • Resilientโ€”one Sabotage doesn't ruin you

Weaknesses

  • Lower individual card power
  • Takes longer to resolve turns
  • Needs multiple cards to compete
  • Dependent on card availability

๐Ÿ“ฆ Example Hand: Earth Value

Total Energy Cost: 10 | Cards Played: 6 | Expected Score: 26-32

๐Ÿ’ฅ Fertile Ground (Earth, Rally) Small Kindness (Cost 0) Quick Smile (Cost 0) Steady Step (Cost 2) Gentle Push (Cost 2) Growing Bond (Cost 3) Foundation (Cost 3)

Play Sequence

  1. Fertile Groundโ€”"+1 per Action card played" (will trigger 6 times!)
  2. Small Kindnessโ€”Free! +2 base, counts for Rally
  3. Quick Smileโ€”Free! +2 base, counts for Rally
  4. Steady Stepโ€”+3 base, triggers Rally
  5. Gentle Pushโ€”+4 base, triggers Rally
  6. Growing Bondโ€”"+2 per other Earth card" = +4, triggers Rally
  7. Foundationโ€”+5 base, triggers Rally

Score Breakdown

Chaos (Fertile Ground) Power5
Rally bonus (+1 ร— 6 cards)+6
Small Kindness+2
Quick Smile+2
Steady Step+3
Gentle Push+4
Growing Bond (base 3 + 4)+7
Foundation+5
TOTAL34

๐ŸŽด Key Cards for Efficiency

Cost 0-1 Cards

Free or near-free actions that boost card count without spending energy.

Rally Effects

"+X per card played" scales beautifully with many cheap cards.

Threshold Triggers

"If 4+ cards" effects become easy to hit with low costs.

Earth Cards

Earth element has the best cheap card synergies.

โฐ When to Play Efficient

  • Beginner games: Easy to understand and execute
  • Earth/Air Chaos cards: Best element synergy for efficiency
  • When you have 0-cost cards: They make this strategy shine
  • Against control: Hard to disrupt when you have 6 cards